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Overview#

  • Position Based Dynamics solver
  • 3 Nodes: Vellum Constraint + Solver + PostProcess
  • Different built-in constraints: length, distance, volume preserve, cloth (stretch, twist, length)
  • Can combine different constraints for different effects
  • Softbody: Cloth + Struts
  • Balloon: Cloth + Pressure

Nodes#

  • Vellum Weld Points: Stitches vertices together and allows you to specify tensile stress
  • Vellum PostProcess: Allows to blur the sim, detangle, remesh, etc
  • Vellum Cloth:

Last update: November 14, 2019